Horror Adventure Game - slicker Devlog 2


New Devlog! 

The log is posted below for anyone who wants to just read the details. 

We have worked really hard this week and I was able to knock a lot of content out. The official demo is on track for releasing next week Monday. I still hope to get it out sooner, but I wouldn't hold my breath. We have most of the gameplay finished and are just tweaking the last minute details. The menu frame work is done and some of the menus need to have content added to them. the save system was completely reworked for the better! I was able to condense all the save system into one area and it is much easier to add to and call upon. THREE items were added that you can buy in the in game store. They are all consumables, but they give you a big advantage when you head back out.

The demo levels do not have much variance to them, but they are still unique each time you load the game up and the higher you go the more difficult they become.  We are working on more areas to explore in the full release and the variance will greatly change from area to area. Thank you so much for checking out our game! We are very excited to continue to see how it grows and we are even more excited for you to get your hands on this upcoming demo! Stay tuned for more content!

Log:

-Incorporated new sounds and music

-Fixed focus in menus

-Added new menu framework

-Reworked save system

-Added new stats

-Created currency system

-Created three purchasable items

-Reworked game UI

-Created first time play control screen

-Added new splash screens

-Created unlockable mode screens

-Added credits sequence

-Added encryption to save data

-Reworked stats system

Get slicker (DEMO)

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